Meet Meda. She eats people.
Well, technically, she eats their soul. But she totally promises to only go for people who deserve it. She’s special. It’s not her fault she enjoys it. She can’t help being a bad guy. Besides, what else can she do? Her mother was killed and it’s not like there are any other “soul-eaters” around to show her how to be different. That is, until the three men in suits show up.
They can do what she can do. They’re like her. Meda might finally have a chance to figure out what she is. The problem? They kind of want to kill her. Before they get the chance Meda is rescued by Crusaders, members of an elite group dedicated to wiping out Meda’s kind. This is her chance! Play along with the “good guys” and she’ll finally figure out what, exactly, her “kind” is.
Be careful what you wish for. Playing capture the flag with her mortal enemies, babysitting a teenage boy with a hero complex, and trying to keep one step ahead of a too-clever girl are bad enough. But the Hunger is gaining on her.
The more she learns, the worse it gets. And when Meda uncovers a shocking secret about her mother, her past, and her destiny… she may finally give into it.
The battle is over; the choice has been made. Meda Melange has officially hung up her monstrous mantle and planted her feet firmly on the holy and righteous path of a Crusader-in-training. Or, at least, she’s willing to give it a shot. It helps that the Crusaders are the only thing standing between her and the demon hordes who want her dead.
The problem is, the only people less convinced than Meda of her new-found role as Good Girl are the very Crusaders she’s trying to join. So when a devilishly handsome half-demon boy offers escape, how’s a girl supposed to say “no?”
After all, everyone knows a good girl’s greatest weakness is a bad boy.
Full-scale war has erupted between the Crusaders and demons and even Chi has to admit isn’t going well. Like any sensible rat, Meda’s eager to abandon the sinking ship but, unfortunately, her friends aren't nearly as pragmatic. Instead, Meda’s forced to try to keep them all alive until the dust settles.
As the Crusaders take more and more drastic measures, the tables turn and Meda suddenly finds herself in the role of voice of sanity. No one is more horrified than she is. When old enemies reappear as new allies and old friends become new enemies Meda has to decide—again—whose side she’s really on.
And then the Crusaders decide that Meda should go to Hell. Literally.
Can’t a monster ever catch a break?
You can love a monster, it can even love you back, but that doesn't change its nature.
- Eliza Crewe, Crushed